﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SlimDX.Direct3D9;
using SlimDX;
using System.Windows;

namespace RaygunDiplomacy.SpritesModule
{
   public class SpriteSheet
   {
      Texture texture = null;

      public Texture Texture
      {
         get { return texture; }
      }

      List<Rect> frames = new List<Rect>();

      public List<Rect> Frames
      {
         get { return frames; }
      }

      Vector3 directionAffinity = Vector3.Zero;

      public Vector3 DirectionAffinity
      {
         get { return directionAffinity; }
         set { directionAffinity = value; }
      }
   }
}
